I originally worked on this project over a year ago, and had to stop when i went to university. Im definately going to finish it this time, but this is what i made back then:
The MODDB thread where it started- discussions and the screenshots within it: Click Here
The music remix of the original tune from Wolfenstein called "P.O.W.": Click Here
Saturday, 20 June 2009
The pitch
Wolfenstein 3D: Source is a project which aims to make a vastly updated version of the original Wolfenstein 3D game within the source engine. Even though i plan to do as much as possible, its an OPEN-MOD project which means anyone can submit anything as a contribution to the mod, be it models, levels, characters, animations, textures, etc. I plan to create textures, level design, create the sound and music, and manage the project overall :D
ME...Im Colonel V, been playing games since wolfenstein 3d was released, and modding since GTA3 was released. I started with character skins, onto ingame textures, and then making small mods affecting in-game scripts and using the community map software. I've since moved onto the Source engine, and mainly level design. Also, I make music, and like to remix random music :)
ME...Im Colonel V, been playing games since wolfenstein 3d was released, and modding since GTA3 was released. I started with character skins, onto ingame textures, and then making small mods affecting in-game scripts and using the community map software. I've since moved onto the Source engine, and mainly level design. Also, I make music, and like to remix random music :)
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